Andrew R. Enyart
CG Artist / Technical Director / Stereographer
arenyart (at) gmail (dot) com
Objective
Multifaceted CG professional seeks challenging role with the exciting prospect of combining multiple disciplines and solving interesting problems.
Work Experience
- Work as s3d compositor and cg artist on a wide range of projects including 2d-3d conversion, live action cgi s3d integration, pure cgi content creation, and software development
Sony Pictures Imageworks (2010) Stereoscopic Technical Director
- Worked as s3d compositor for the feature film G-Force
- Created an application (SPI Launcher) to expedite the process of setting up and working on a shot
3dh (2006 - 2009) Technical Director / Stereographer with an emphasis on production streamlining and automation.
Primary responsibilities include programming automation software and/or plug-ins for stereoscopic work-flows, designing production pipelines, creating cg content geared towards stereo output, stereo filming, r&d, and all around problem solving.
- Projects
- Technical Director of Stereography for “Bug Eyes” animated 3d short series (Yet to be released)
- Technical Director of Stereography for Israel 60th Birthday Event in LA which included live action footage of a Howie Mandel composited with CGI in 3d
- Technical Director of Stereography for Tugger: The Jeep 4×4 Who Wanted to Fly (3d version unreleased)
- 2d - 3d Synthesis Artist for several archived feature films (Technology demos), and a few commercials
- CG Artist and Stereographer for various other in house stereoscopic projects (e.g. advertisements on autostereoscopic displays, 3d projector demos, real-time visualization examples, client logo animations etc.)
- Stereoscopic Trainer at Samford University (created 3dsMax and Maya stereoscopic plugins, trained vfx staff on it’s usage and stereoscopic principles, and even set up projectors and screen)
- Other Responsibilities
- Graphic Designer - Create logos, icons, PowerPoint templates, letterhead etc
- Compositor and Editor - Post 3d content (film and CGI)
- Documentation Writer - Create documentation for various stereo applications
- eCommerce Manger - Create and maintain eCommerce website (Joomla based)
- Productization Manager - Work to turn internal tools into retail products (includes bug testing and quality assurance)
- Render Wrangler - Manage the renderfarm and troubleshoot render problems
- IT Specialist - Manage vital infrastructure and security (create/delete user accounts, manage permissions, troubleshoot server problems etc.)
Freelance: Turner Studios (2006) Maya MEL Programmer
Programmed an automation utility that solved a complex problem faced by animators exporting data into a game engine
Freelance: Paulding County (2006) Graphic Designer
Created a custom logo for the school nutrition program that is used on all uniforms, publications, letterheads and websites
Home Depot (2005-2006) Customer Service Associate
Worked in several departments and eventually acted as Team Leader for overnight crew while in college. Received recognition for outstanding customer service
Freelance: CryoTech LLC (2005) Graphic Designer
Designed magazine print ads for a leading podiatry publication
Freelance: Dalton Digital Design (2004) Animator and TD
Came up with design ideas and helped create animation for an award show (included programming a small program in C that simulated a Unix shell for animation purposes)
Skills
- 3d Software: Maya, 3dsMax, Lightwave, Houdini, Blender (Scripting, Modeling, Rigging, Animation, Texturing, Lighting, Rendering) and several proprietary applications
- Other Software: Nuke, Sony’s Katana, Shake, Photoshop, Illustrator, Gimp/Cinepaint, Inkscape, After Effects, Avid, Premiere, Flash, Pro Tools, Microsoft Office and OpenOffice (includes creating complex spreadsheets with charts and formulas and visually rich presentations), Qube! renderfarm management software
- Programming/Scripting Languages: MEL, MaxScript, Adobe ActionScript, Adobe ActiveScript, Python, Perl, Lua, Bash, and some C/C++ and openGL. Also well versed in HTML and CSS
- Operating Systems: Linux (and Unix family, including Mac OS X and BSD varieties), Windows and Dos proficiency. Experience as network administrator for both Windows Server 2003 and GNU/Linux systems. I also administer a renderfarm with Windows and Linux nodes (experience with RenderPal, Qube! and Dr. Queue)
- Other Interests and/or hobbies: drawing, painting, sculpting, photography, playing guitar and piano, juggling, and learning new things (my all-time favorite hobby)
Education
- The Art Institute of Atlanta (2005) BFA Media Arts and Animation - Magna Cum Laude
Awards include Dean’s List every quarter of attendance, Best Portfolio, Academic Excellence Award and Outstanding Academic Performance Award
- Valdosta State University (2000) Governors Honors Program for Fine Arts
Only forty-five out of multiple thousands of high school students are accepted to attend and study visual arts with world class instructors during an intensive six week program.